en een deel vd regels allez voor degene die goed duits kennen
 Beginning the game
Game in progress on a half-size table. Red ball about to be potted.First the players 'string'; this is done by both players simultaneously hitting a cue ball up the table hitting the top cushion and coming back into baulk (the first quarter length of the table). The player who gets their ball closest to the baulk cushion can now choose which cue ball he wants to use during the game and to break or let the opponent break.
The red ball is placed on the 'spot' (the black spot in snooker) and the first player begins by playing in-hand from the "D" behind the baulk line. The other cue ball remains off the table until the opponent's first turn, when he plays in hand from the "D".
The idea is to leave the balls safe by creating either a double baulk (both object balls in baulk), or the red in baulk with the cue-ball tight on the top side cushion.
Points are awarded as follows:
Cannon – striking the cue ball so that it hits, in any order, the other cue ball and the red ball on the same shot): 2 points.
Winning hazard on (potting, in snooker terms) the red – striking the red ball with one's cue ball so that the red enters a pocket): 3 points; or
a winning hazard on the white – striking the other cue ball with one's cue ball so that the other cue ball enters a pocket): 2 points.
Losing hazard (in-off in snooker terms) – striking one's cue ball so that it hits another ball and then enters a pocket): 3 points if the red ball was hit first; 2 points if the other cue ball was hit first; 2 points if the red and the other cue ball are hit simultaneously.
Combinations of the above may all be scored on the same shot. The most that can be scored in a single shot is therefore 10 – the red and the other cue ball are both potted via a cannon, and the cue ball is also potted, making a losing hazard off the red.
Winning is achieved by a player reaching a fixed number of points, determined at the start of the game, e.g. first to 300 points or by a timed game.
 Other rules
If the red is potted it is respotted on the 'spot'. After the red has been potted twice off the spot without a cannon or in-off, it is respotted on the middle spot. If the middle spot is occupied, it goes on the pyramid spot (the pink spot in snooker). If both the middle and pyramid spots are occupied, it goes back on the spot. When potted from the middle or pyramid spot it returns to the spot at the top of the table.
After an in-off, play continues from in-hand from the "D". When playing from in-hand, a striker must touch a ball or cushion out of baulk before striking a ball in baulk.
If playing from in-hand and all balls on the table are in baulk, and contact is not made with any ball, this is a miss; 2 points are awarded to the opponent, who must play from where the balls have come to rest.
Only 15 hazards in a row may be played, after which a cannon is needed to continue the break. If only the red ball is on the table at the start of the break (meaning a cannon cannot be made), then after 15 hazards the opponent's ball must be replaced on the "brown spot". It becomes a "line ball" and may not be played directly from baulk.
If the cue ball is touching an object ball, then the balls must be respotted: red on its spot and opponent's ball in the centre spot, with the striker to play from in-hand.
If a foul occurs, two points are awarded to the opposing player who has the choice of playing from where the balls lie or they can be respotted.
There are a few different ways a foul can occur:
By playing the opponent's ball
Making a ball jump off the table
Missing an object ball
Double hits or push shots
By jumping over an object ball
Playing a sixteenth consecutive hazard or seventy-sixth consecutive cannon
When in-hand, not striking a ball or cushion out-of-baulk before hitting a ball in baulk.